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Old Apr 22, 2005, 11:36 PM // 23:36   #1
Frost Gate Guardian
 
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I think that if you die you should be sent to a undead place where you have to find your way out, almost like a maze, with lots of treasure, but with lots of puzzles,(ex. you take the golden amulat out of the coffin, and then zombies come out of the ground, and coffins) so if you take too much or something worth alot theres a chance of a monster coming after you.
and depending what you do, you'll respawn in a different place, or a secret place.

So you can have almost your own adventure in the dead.

Of course this could be time consuming if your in a mission with a bunch of people.Unless you go there until you get respawned from your team.
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Old Apr 22, 2005, 11:39 PM // 23:39   #2
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I am curious as to what game you liked so much that you want to bring parts of it to GW?
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Old Apr 23, 2005, 12:04 AM // 00:04   #3
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Well, I'm a game developer in other games, and thought of this idea by myself, just hoping it would be added in some game.

Other suggestions come from me or a bunch of games i've played.

This suggestion was actually putting legend of zelda orcorina of time (when you get the hookshot), WoW when you die, and going to church, all together.

Kinda sorry that it's similar to WoW
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Old Apr 23, 2005, 01:27 AM // 01:27   #4
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so possible benefeits from dieing....i thought the objective was to work together and live? maybe i missed a memo..
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Old Apr 23, 2005, 01:42 AM // 01:42   #5
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Well, yes the objective would be to live and work together, but if your entire party died, then there has to be some type of penalty, instead of just respawning in camp.
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Old Apr 23, 2005, 01:55 AM // 01:55   #6
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death penalty reduces health and energy...what worse could happen...?
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Old Apr 23, 2005, 01:59 AM // 01:59   #7
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Like if your entire party dies, you go to the world of the undead, then if you die there you lose all the items you found in the world of the undead and respawn in your last outpost, but if you escape you keep all the treasure you found in it and respawn in your last outpost.

So it's more like a chance to gain gold if you die.
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Old Apr 23, 2005, 02:03 AM // 02:03   #8
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The idea in Guild Wars has always been to cut out needless, tedious bits. You already have to (currently) start the mission you were playing over, if you bite the dust. Having to claw your way up from the underworld in addition to that would be too much.

That said, however, I wouldn't mind seeing a mission, at some point, where your character "dies" as part of the story, and ends up in some sort of underworld zone that you have to fight your way out of. That'd be pretty cool.
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Old Apr 23, 2005, 02:21 AM // 02:21   #9
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Yea, like in a in-game movie it shows you talking to a NBC and suddenly a arrow goes through you,then a couple more, and then you fall down dead,then some movie that requires alot of imagination, of how you go to the underworld and you somehow have to get out to find out who killed you and why or something like that.

Now that would be cool.

Just another suggestion that will probibly get passed by.
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Old Apr 23, 2005, 02:32 AM // 02:32   #10
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Quote:
Originally Posted by speedtouch
I think that if you die you should be sent to a undead place where you have to find your way out, almost like a maze, with lots of treasure, but with lots of puzzles,(ex. you take the golden amulat out of the coffin, and then zombies come out of the ground, and coffins) so if you take too much or something worth alot theres a chance of a monster coming after you.
and depending what you do, you'll respawn in a different place, or a secret place.

So you can have almost your own adventure in the dead.

Of course this could be time consuming if your in a mission with a bunch of people.Unless you go there until you get respawned from your team.
on risk of sounding rude...

that is the most stupid idead i have ever heard.
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Old Apr 23, 2005, 02:34 AM // 02:34   #11
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ummm... why do you think it's a stupid idea?

BTW you must not get out much
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Old Apr 23, 2005, 02:37 AM // 02:37   #12
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I hate puzzles i can never solve them and for mazes lets just say i get angry. I do like money put not mazes mabie they could just give you the money without doing the maze each time u die.
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Old Apr 23, 2005, 02:42 AM // 02:42   #13
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Heh,get free money if you die, I think thats more stupid then my idea.

So if your not good a puzzles, then maybe you could talk with a NBC and talk to kinda convince them to give you hints for puzzles or free money
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Old Apr 23, 2005, 02:54 AM // 02:54   #14
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or jsut scratch the whole idea
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